Frontier First Encounters memories |
The computer game Frontier Elite 2 was released in October 1993 but author and programmer David Braben didn't want to leave things there. |
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It's a matter of some debate exactly when Frontier First Encounters (FFE) was released. One guess decided on April 16th 1995, but a quick check shows this date was a Sunday - and Easter Sunday at that - a very unlikely date for a computer game to appear in the shops. To all intents and purposes, the best date to go for is a slightly general one - Easter 1995. |
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For those lucky players who possessed the CD version of the game, Full Motion Video (FMV) was displayed when docked at space stations and ports. These usually took the form of station personnel greeting you and informing you of the facilities available there. There were no fewer than 324 different video clips produced, but only a selection were ever used in the game. The quality of the acting ranges from passable to excruciating but somehow they're part of FFE's uniqueness and I personally always have them enabled. |
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The three pictures to the left show how the graphics have changed since the inital release of the game in 1995.
The top picture is from JJFFE, which ran at the same resolution as the original DOS version ie. 320 x 200 pixels. From a distance, the buildings and ships are difficult to make out and their details can only be seen when the player zooms in on them. For example, the building to the left of the picture has the name of the starport and city - Donaldsville - written across it, but this cannot be seen until the player is right next to it. |
![]() Travelling to various locations in the Sol system is an interesting experience. Volcanic worlds such as Io are rendered well and show its close proximity to the planet Jupiter. As with FE2 the solar system is implemeted correctly, although it still classifies Pluto as a planet. Should the pilot wish to do so, they can land at starports in the many inhabited star systems. The one pictured above is New Rossyth in the Alioth system, the home of the newly-formed Alliance. Many different types of buildings and items can be found here. This picture also shows the protective dome enclosing the city and protecting the inhabitants from the harsh elements of the planet outside. |
![]() One way in which FFE improved over FFE2 was the inclusion of hand-coded missions, in addition to the automatically generated ones. They culminate in a mission to the Thargoid homeworld, to investigate how and why this feared alien race disappeared from known space. Another advantage of FFE was the five newspapers which could be subscribed to and which updated every 28 days. Each one had their own slant, according to whether they were the mouthpiece of the Federation, Empire or Alliance. There was also a tabloid style publication plus a serious scientific journal. The actions of the player in the game's hand-coded missions was often reported in these publications. |
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