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glFFE |
glFFE was originally programmed by kolijoco and makes use of the OpenGL graphics system to offer increased resolution. Instead of the original 320x200 screen, resolutions of 1024x768 and beyond are easily within the user's reach! In addition, the old low-res cockpit has been replaced with a new high-res one, making the game look even better.
glFFE has now largely been replaced by FFED3D but is still worth playing as a great game in its own right. |
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The basic gameplay remains the same but, as you can see from these screenshots, the game looks a lot nicer due to the increased resolution. Little details like the flashing signs on the Frontier planets and the small spinning radar dishes on some of the ships are much improved and in some cases are properly visible for the first time. Generally the ships show a huge improvement, many small markings becoming apparent. |
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A further development of the game known as Nic's Mod is a very useful and well thought-out version of glFFE. Among the improvements... |
Playing glFFE on your PCTo play this version of FFE, you need to be running Windows and you must already have the shareware version of FFE installed, otherwise the music, sound effects and newspapers will not be available. |
Replacing missing icons on the glFFE control panelDesipte Kolijoko's best efforts, some icons are missing from the control panel and default to the original, ugly, low-res ones. After a bit of tinkering, and trial and error, I've managed to fix the issues with the camera and MB4 mining machine icons. Click here to download an alternative console graphic, courtesy of Richard Valongo.
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