Assassinations at Orbital Starports

This is an example of an assassination offered on the bulletin board at Mars High Starport in the Sol system. It has been placed by the Federal Military who wish to see a particular merchant killed. When you have accepted the mission you will see a screen similar to this one, detailing where and when the kill must take place, and also the details of the target's ship, to help you identify them.
The military have obviously been watching this person closely and have probably obtained the date and time that they are booked to depart Patrick Depot in the Facece system. This information is what enables you to carry out the contract.

When you check your ship's database you will find that Facece is a very important Imperial system some 34 light-years from Sol. There are several habitable planets in the system and settlers have also built starports underground on the innermost rocky planets and also in orbit around those planets. Patrick Depot is in orbit around the eighth planet, New America, and this is where you will find your target. You should aim to arrive at Patrick Depot approximately a couple of days before the mission date - later will do but no earlier if you want to avoid arousing suspicion. As the contract date will usually be set some time away you may want to get on with other things before returning to this mission. Check the jump range of your ship and get to Patrick Depot around the 20th or 21st June.

Right on time, here we are approaching Patrick Depot, which turns out to be one of the larger space stations, which is good news. You've got a few days of hanging around to do and that isn't much fun at one of the old orbital trading posts. But here there is so much to do you have got to be careful you don't enjoy yourself too much and miss your mission date.
Get back to your cockpit on the appointed day and prepare the ship for a jump back to Sol.

Wait until two minutes before your mission time and then request clearance to launch. Point your ship straight away from the station and set your speed to around 2000 kmh. When you reach an distance of 5km from the station reduce your set speed to zero and flip your ship over so you're facing back towards the starport. Don't worry, you're far enough away from the station to avoid hassle from the port authorities.

Switch on the object labels on your viewscreen and when the mission time arrives you'll see an object appear with an ID which matches your target ship. Lock on to them with the autopilot, use your ship ID system to confirm you've got the right ship and go after them......

With a bit of luck you'll soon blow them to pieces. That's it, you've done the mission. Pay your fine, set your hyperdrive to the Sol system and head back to receive your money and congratulations.

Your mission screen will display the word "DONE" on the right-hand side, showing that you successfully destroyed the enemy ship with the traitorous merchant on board. A few seconds after you dock this screen will be cleared and you will receive a brief congratulatory message from your anonymous contact, and you will receive payment for a job well done !!

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